Motion, Preview, and Export
Animate each selected still, direct camera movement, preview the rough cut, and export a storyboard backup.
Animate the selected still
Motion is step 2 of 2 for a scene. It uses the selected keyframe as the source and asks what changes inside that exact shot.
- Finish the still. Motion stays unavailable until the scene has a still.
- Describe subject, environment, and timing changes. Do not restate the whole composition.
- Optionally choose a camera move, then review the precise direction added to the prompt.
- In Advanced, choose a configured motion model, supported quality, frame, duration, and sound setting.
- Generate motion, then select the take that belongs on the scene timeline.
Motion prompt:
Rain trails down the window while Maya crosses toward the counter and looks up at the menu. Keep movement restrained and natural.
Camera moves
Movie Studio offers Dolly in, Orbit left, Track right, Crane up, Handheld, and Locked. A preset adds editable prompt direction; it does not move the camera outside the provider generation.
Preview the film
Preview film plays selected motion takes in storyboard order. The rough cut uses verified output duration when available. Preview and export stay blocked when a selected motion take belongs to an older keyframe, has no verified duration, or the selected rough cut is longer than one minute.
Export a storyboard backup
Export storyboard backup downloads a ZIP package containing a manifest, scene prompt files, and available selected still and motion media. If some selected media cannot be fetched, Movie Studio asks before creating a partial package. Browser export is capped at 24 MB.
Approve the keyframe first, start with the shortest useful take, and review the estimate beside Generate motion. Provider billing remains authoritative.