Project References

Save reusable instructions and organize reference packs so future generations keep the same product, brand, character, or visual language.

What project references are for

Project references are reusable context for one project. Use instructions for durable rules, and use reference packs when visuals need continuity across runs.

Example reference panel:

Add project instructions

  1. Open Project references in the studio.
  2. Write stable rules for product, style, and do-not-do guidance.
  3. Save reference images that should guide later runs.

Example instruction: "Use bright morning light, a clean premium layout, and realistic condensation on the can. Avoid dark cafe scenes and avoid cartoon packaging."

Project instructions should be durable. Put one-off changes in the composer, not in project instructions.

Use reference packs

Reference packs group images by role. Start simple: make only the packs you actually need for the next run.

  1. Add a pack for the thing you want to keep consistent.
  2. Use Upload into so new images land in the right pack.
  3. Choose included packs so only relevant references influence the next generation.
  4. Generate. Auto Mode sends safe pack labels and counts to the planner, then uses capped image references for the provider.

If your prompt asks for a brand, product, or character but the matching pack is empty or skipped, VideoBrainstorm can pause before provider spend. You can upload an image, include the pack, edit the prompt, or run anyway.

Read checkpoint usage

Checkpoints can show a compact label such as "Used Brand + Product" when included packs influenced that run. The label belongs to that checkpoint only, so references from one session do not appear across unrelated sessions or projects.